ElevenCreative
A browser workspace for generating, editing and localizing audio, image and video content.
Linked from elevenlabs.io · checked 28 Oct
- Tool type
- AI creative platform
- Made for
- Creators, marketing teams, media companies
- Runs on
- Web, iOS, Android, API/SDK
- Studio runs in the browser; mobile apps and APIs/SDKs are also offered.
What it does
ElevenCreative takes text prompts, images, scripts and existing audio or video, and produces voiceovers, music, sound effects, images, videos, avatars, UGC-style ad clips and dubbed or translated versions. Voices can be designed from text prompts, cloned with permission, or picked from a library of 10,000+ voices. Localization covers 90+ languages according to the product page, while the documentation cites a lower language count for audio, so confirm coverage for your languages.
People generate assets with ElevenLabs audio models alongside image and video models, then finish them in the browser-based Studio, which combines voice, music, sound effects, captions and video with control over timing. Flows lets teams save a creative process as a reusable pipeline, for example product imagery, personalized onboarding videos or storyboards. All products draw from one shared credit pool, and core capabilities are also available through APIs.
It suits creators, marketing and production teams, and media companies that want audio and video work in one place. Sign-up is required; the Free plan includes 10,000 credits a month, and paid tiers add commercial licensing, voice cloning and team seats. Limits to weigh: credits are consumed per generation and run down quickly on dubbing or music; Eleven Music needs an additional license for advertising, film, TV, games and enterprise distribution; and managed dubbing and localization sit in a separate services offering.
What it can do
- Generate videos from images or simple inputs, plus avatars and UGC-style ad content
- Create voiceovers, voice designs and voice clones, with a library of 10,000+ voices
- Generate music tracks and sound effects
- Produce images from text input
- Localize audio, captions and voices into 90+ languages
- Edit and mix assets in a browser-based Studio; build reusable pipelines in Flows
Example workflows
- Localize a product video
- Inputs: a finished video with its script. Steps: upload it, choose target languages and a voice, run dubbing, then adjust timing and captions in Studio. Output: language variants of the video with translated audio and captions.
- Build a short ad from a prompt
- Inputs: a product image and a text brief. Steps: generate a video from the image, add a voiceover from a designed or library voice, layer music and sound effects, then mix in Studio. Output: an exported ad clip ready for review.
Before you choose
- All products share one monthly credit pool; dubbing (2,000-10,000 credits per minute) and music (about 900 credits per minute) use credits far faster than text to speech at about 1 credit per character.
- Eleven Music requires an additional license for marketing campaigns, advertising, film, TV, games and enterprise distribution.
- Unused credits roll over for up to two months only while a paid subscription stays active; downgrading or cancelling forfeits them at the end of the cycle.
Listed under
Get started
Create an account to use the Free plan; paid plans are chosen from the pricing page.
- Sign up for a free account at elevenlabs.io.
- Open the Creative workspace or Studio and try a voiceover or generation with your free credits.
- Review the pricing page's credit costs, then choose a paid plan if you need commercial use or voice cloning.
Plans and prices
Prices in USDMonthly billing shown. Starter ($6) and Creator ($22) are discounted for the first month only ($1 and $11); regular prices apply afterward. Annual billing costs 10 months of the monthly price. Prices exclude taxes. Enterprise pricing is custom.
- 10k credits per month
- 3 Projects in Studio
- 30k credits per month
- Commercial license, Instant Voice Cloning
- 121k credits per month
- Professional Voice Cloning
Source: elevenlabs.io/pricing, checked 28 Oct 2026. Prices can change; check before you buy.
Sources for this overview
Product pages, documentation, and pricing checked 28 Oct 2026. Each source supports part of the overview; availability and prices can change.
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Last checked 28 Oct 2026. Every field keeps its source and date; unknown means we couldn’t confirm it.